Devblog #1: The Road to Release
For quite a while now we've been showing off the game in devstreams on twitch, later uploaded to youtube. Now we're starting the final road to the Early Access Launch we decided to get more focus by...
View ArticleDevblog #2: What’s New
It’s been a month since our last Devblog and we’re really excited to show you the latest developments in Stationeers!First things first;When will the game launch?The short answer is: not yet. The long...
View ArticleOne year recap video: Past and future
Check out our new Youtube video with an update and a look back on the past, present, and future for Stationeers Development. Been a very busy month for the team! It's now been one year since we...
View ArticleDevblog #3: Rocket Engines and Motherships
Last week we headed off to PAX Australia and showed off our basic progress on Motherships. Things had, really, only just come together that week. So we were pretty relieved to be able to show anything...
View ArticleDevblog #4: Systems and More Systems
Been another very busy month for us. We now have a "real" release date of 12 December. If you visit the store page, it will show the actual date for your territory. We're pretty confident about this...
View ArticleLaunch and updates!
Well, yesterday was a busy day for our team! Was exciting to launch the game. One of the challenges of developing a game is that the longer a game develops, the less opportunity you to change it...
View ArticleConsolidated Patch Notes v0.1.1014.5083
Here is the consolidated patch notes for the updates from yesterday (release) until today. There will be an additional update later today as well, which will include some new content! Please keep the...
View ArticleConsolidated Patch Notes v0.1.1020.5129
Lots of hard work today. And some new content! Tool ManufactoryMakes tools such as suits, wrenchs, weapons, tracker beacons - and much more.LabellerOh and also the new labeller, which is a powered tool...
View ArticleConsolidated Patch Notes v0.1.1027.5176
Fixed a few major issues. Specifically the road flares being outside of crates (as well as a few other items) for clients. Clients unable to drag things properly, and much more. Also a quick first pass...
View ArticleConsolidated Patch Notes v0.1.1038.5247
Logic UnitsWe heard you! Stationeers have been seeking to automate as much of their stations as possible, and we've had a number of issues with the logic motherboard system. This system was very UI...
View ArticleConsolidated Patch Notes v0.1.1042.5301
New ore deposit modelsWe have a few of the new ore models in, not all, but we prioritized ones that looked very similar to other ones. We'll be continuing to tweak these, as well as the ore and ingot...
View ArticleConsolidated Patch Notes v0.1.1052.5350
Connection BugfixingToday we focused on putting together many fixes that we had been working on to help players joining large worlds and servers with higher latency. Two key fixes are in this build: no...
View ArticleConsolidated Patch Notes v0.1.1062.5426
RecyclingNow you can pass your waste products through a recycler to regain some of the components back. These will come out as generic mixes of reagents, that you generally need to pass back through...
View ArticleConsolidated Patch Notes v0.1.1078.5476
Happy Holidays! No content in this update, just some much needed bug fixes. Most of these come from really good bug reports via the discord - so thank you to everyone for helping us find the bugs....
View ArticleConsolidated Patch Notes v0.1.1082.5494
Dedicated Server FixesPretty hefty fix for dedicated servers in this update. There was an initialization error that caused a lot of problems for devices on dedicated servers. Good example is that Logic...
View ArticleConsolidated Patch Notes v0.1.1089.5513
Fixes and logic changesSome big atmospheric fixes (detailed below), more dedicated server improvements (in changelog below), and some new logic content with some changes to it as well.Entirely new...
View ArticleConsolidated Patch Notes v0.1.1095.5529
Well we're nearly at the end of the break. It's largely been me at the office, and I've focused on some low risk new content, and fixes, over the past few weeks. Here's a last little bugfix update...
View ArticleConsolidated Patch Notes v0.1.1111.5605
The rest of the team is back at work now and have been looking at where priorities lay for the games continued development. Leading up to and immediately following the early access release the focus...
View ArticleConsolidated Patch Notes v0.1.1130.5676
Coming soon: Ore ScannerNot enabled in this update but coming soon on Beta branch we have to show you it! A lot of feedback has highlighted the grind/boredom of mining. It's a challenging issue to...
View ArticleHotfix Patch Notes v0.1.1143.5721
A quick hotfix to address some major bugfixes. Our team worked closely with community reports to identify and solve a major atmospheric issue. Atmospheres were "disappearing" still, due to a threading...
View Article